For my final year Yoobee Studio/Capstone project, I was asked to design a variety of assets to be used in a game. This meant these assets needed to be game-ready and lower poly/texture size. These are modular buildings assets I made to go with the wall planes, window and door assets to build the first snowy viking village area. What is shown in this post is about 1/4 of the total assets created and the were comprised of short pieces, long pieces, pieces with varying amounts of beams, pieces with varying beam shapes, corner pieces and pieces with extra features such as rope.