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Game-Ready Stone Brick Floor Texture

For my final year Yoobee Studio/Capstone project, I was asked to design a variety of assets to be used in a game. This meant these assets needed to be game-ready and lower poly/texture size. This was a texture I put together for the bannister stairwell that led to the final boss. This was designed in Substance Designer.

Brick Texture on a Rounded Cylinder via Substance Designer

Brick Texture on a Rounded Cylinder via Substance Designer

Brick Texture on a Rounded Cube via Substance Designer

Brick Texture on a Rounded Cube via Substance Designer

Brick Texture on a Plane top down via Substance Designer

Brick Texture on a Plane top down via Substance Designer

Brick Texture on a Plane angled via Substance Designer

Brick Texture on a Plane angled via Substance Designer

Brick Texture node tree

Brick Texture node tree