For the entrance to the final boss inside a tower, I was asked to make a stairwell. This was the final result and it was modeled primarily in Blender and UV unwrapped and exported from Maya. It was then textured in Substance Painter and eventually imported into Unreal Engine 4.
360 Render HDRI in Maya via Arnold
360 Simple Lighting in Maya via Arnold
360 Lambert Render in Maya via Arnold