For my final year Yoobee Studio/Capstone project, I was asked to design a variety of assets to be used in a game. This meant these assets needed to be game-ready and lower poly/texture size. These were goblin hut, goblin hut base and a goblin wall asset made for the second area. These assets are supposed to make up the camp where the goblins come from.
Goblin Hut #1 360 Render in Maya via Arnold
Goblin Hut #2 360 Render in Maya via Arnold
Goblin Hut Base #1 360 Render in Maya via Arnold
Goblin Hut Base #2 360 Render in Maya via Arnold
Goblin Wall 360 Render in Maya via Arnold